108 lines
4.0 KiB
C++
108 lines
4.0 KiB
C++
/*
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arbitratinguniverse.h
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Copyright (c) 2021 Kevin Matz (kevin.matz@gmail.com)
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#pragma once
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#include "universe.h"
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#include <memory>
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#include <unordered_map>
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namespace sACN {
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/**
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* @brief Priority based selection of multiple source universes
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*
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*
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* > \cite sACN 6.2.3.1 Multiple Sources at Highest Priority
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* >
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* > It is possible for there to be multiple sources, all transmitting data
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* > at the highest currently active priority for a given universe. When this
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* > occurs, receivers must handle these sources in some way.
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*
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* If multiple universes with highest priority are recieved, the universe
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* recieved most recently will be given dominance.
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*
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* > \cite sACN 6.2.3.2 Note on Merge and Arbitration Algorithms
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* >
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* > A process which selects between candidate sources based on some
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* > additional selection criterion is called arbitration.
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*
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* The universe with the highest priority will be determined to be the
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* dominant source.
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*/
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class UniverseArbitrator
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: public sACN::Universe
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{
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public:
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explicit UniverseArbitrator();
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uint16_t expectedUniverse; ///< Expected universe number
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// Source universes:
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void deleteSourceUniverse(const DATA::data_header&);
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void dataChangedNotifier(DMX::Universe* universe);
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// DMX::Universe overrides:
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virtual uint8_t status() const override;
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uint8_t slot(const uint16_t) const override;
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double rxRate() override;
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// sACN::Universe Overrides
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std::shared_ptr<DATA::data_header> metadata() const override;
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void setMetadata(std::shared_ptr<DATA::data_header>) override {};
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bool isSyncronized() const override;
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void synchronize(uint8_t = 0) override;
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bool isEditable() const override;
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uint16_t activeSlots() const override;
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// api for poly-source universes
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virtual bool hasSources() const override {return true;} //!< is a poly-source universe @return
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const std::vector<DATA::data_header> sources() const override;
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std::shared_ptr<Universe> sourceUniverse(const DATA::data_header&) override;
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std::shared_ptr<Universe> addNewSource(const DATA::data_header&) override;
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std::shared_ptr<void> onSourceListChange(std::function<void()>) override;
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virtual void setHoldLastLook(const bool) override;
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virtual bool getHoldLastLook() const override;
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protected:
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void doListChangeCallbacks();
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// ACN::DMP::Component overrides
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virtual void rxDmpSetProperty(ACN::PDU::Message<ACN::DMP::Pdu>) override;
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private:
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std::unordered_map<DATA::data_header, std::shared_ptr<Universe>> sources_;
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std::vector<std::shared_ptr<void>> source_data_tokens; //!< source universe data change tokens
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std::vector<std::weak_ptr<std::function<void()>>> cb_sourceListChange; //!< list of calback functions
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std::vector<std::shared_ptr<void>> source_status_tokens; //!< source universe data change tokens
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bool hold_last_look_;
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std::shared_ptr<Universe> dominant_() const;
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void purge_stale_sources_();
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bool hasSourceUniverse(const DATA::data_header&) const;
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};
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} // SACN namespace
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