#pragma once #include "qsacnuniverse.h" #include #include QT_BEGIN_NAMESPACE namespace Ui { class UniverseWindow; } QT_END_NAMESPACE class UniverseWindow : public QMainWindow { Q_OBJECT public: explicit UniverseWindow(QWidget *parent = nullptr, QSacnUniverse* universe = nullptr); virtual ~UniverseWindow(); /** * @brief universe * @return */ QSacnUniverse * universe() { return mUniverse; } private: Ui::UniverseWindow *ui; QSpinBox *prioritySpinBox; QSacnUniverse *mUniverse; void update_status_(); };