#include "adduniversedialog.h" #include "ui_adduniversedialog.h" AddUniverseDialog::AddUniverseDialog(QWidget *parent, uint16_t universe) : QDialog(parent) , ui(new Ui::AddUniverseDialog) { ui->setupUi(this); ui->spinBox->setValue(universe); connect(this, &QDialog::accepted, this, [this](){emit submit(ui->spinBox->value());}); } AddUniverseDialog::~AddUniverseDialog() { delete ui; }