#pragma once #include #include "qsacnuniverse.h" class UniverseModel : public QAbstractTableModel { Q_OBJECT public: explicit UniverseModel(QObject *parent = nullptr); // Header: QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const override; // Basic functionality: int rowCount(const QModelIndex &parent = QModelIndex()) const override; int columnCount(const QModelIndex &parent = QModelIndex()) const override; QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override; // Editable: bool setData(const QModelIndex &index, const QVariant &value, int role = Qt::EditRole) override; Qt::ItemFlags flags(const QModelIndex& index) const override; void setUniverse(QSacnUniverse *universe); public slots: void universeRefreshed(); private: QSacnUniverse * universe_ = nullptr; };