#pragma once #include "qsacnuniverse.h" #include #include QT_BEGIN_NAMESPACE namespace Ui { class UniverseInspector; } QT_END_NAMESPACE class UniverseInspector : public QMainWindow { Q_OBJECT public: explicit UniverseInspector(QWidget *parent = nullptr, QSacnUniverse* universe = nullptr); virtual ~UniverseInspector(); /** * @brief universe * @return */ QSacnUniverse * universe() { return mUniverse; } private: Ui::UniverseInspector *ui; QSpinBox *prioritySpinBox; QSacnUniverse *mUniverse; void update_status_(); };