#pragma once #include "qsacnuniverse.h" #include #include QT_BEGIN_NAMESPACE namespace Ui { class UniverseView; } QT_END_NAMESPACE class UniverseView : public QMainWindow { Q_OBJECT public: explicit UniverseView(QWidget *parent = nullptr, QSacnUniverse* universe = nullptr); virtual ~UniverseView(); /** * @brief universe * @return */ QSacnUniverse * universe() { return mUniverse; } public slots: void updateStatus(QSacnUniverse *); private: Ui::UniverseView *ui; QSpinBox *prioritySpinBox; QSacnUniverse *mUniverse; };