#pragma once #include "qsacnuniverse.h" #include #include QT_BEGIN_NAMESPACE namespace Ui { class UniverseView; } QT_END_NAMESPACE class UniverseView : public QMainWindow { Q_OBJECT public: explicit UniverseView(QWidget *parent = nullptr, QSacnUniverse* universe = nullptr); virtual ~UniverseView(); public slots: void updateStatus(QSacnUniverse *); private: Ui::UniverseView *ui; QSpinBox *prioritySpinBox; };