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move the universe data viewer to the platform library

This commit is contained in:
Kevin Matz 2023-04-16 11:51:11 -04:00
parent b18823a009
commit 67e84624ee
8 changed files with 95 additions and 54 deletions

View File

@ -22,9 +22,6 @@ target_sources(${PROJECT_NAME}
multiversewindow.ui
sacnexplorer.h
sacnexplorer.cpp
universewindow.h
universewindow.cpp
universewindow.ui
)
target_link_libraries(${PROJECT_NAME}

View File

@ -281,12 +281,16 @@ void MultiverseWindow::openUniverseEditor(const QModelIndex &index)
{
auto univ = data.value<QSacnUniverse*>();
foreach (const auto & inspector, mInspectors)
if (inspector->universe() == univ)
if (inspector->universe() == univ->get())
return inspector->show();
auto view = new UniverseWindow(nullptr, univ);
auto view = new UniverseWindow(nullptr, univ->get());
mInspectors.insert(view);
connect(view, &QObject::destroyed, this, [this, view](){mInspectors.remove(view);});
connect(univ, &QObject::destroyed, view, &QMainWindow::close);
view->setWindowTitle(QString("%1 '%2' : "+tr("Universe")+" %3").arg(
univ->isEditable() ? tr("Editing") : tr("Viewing"),
univ->sourceName(),
QString::number(univ->number())));
view->setAttribute(Qt::WA_DeleteOnClose, true);
view->show();
return;

View File

@ -24,8 +24,8 @@
#pragma once
#include "multiversemodel.h"
#include "qsacnnode.h"
#include "universewindow.h"
#include <qsacnnode.h>
#include <universewindow.h>
#include <QMainWindow>
#include <QSortFilterProxyModel>

View File

@ -1,35 +0,0 @@
#pragma once
#include "qsacnuniverse.h"
#include <QMainWindow>
#include <QSpinBox>
QT_BEGIN_NAMESPACE
namespace Ui {
class UniverseWindow;
}
QT_END_NAMESPACE
class UniverseWindow
: public QMainWindow
{
Q_OBJECT
public:
explicit UniverseWindow(QWidget *parent = nullptr,
QSacnUniverse* universe = nullptr);
virtual ~UniverseWindow();
/**
* @brief universe
* @return
*/
QSacnUniverse * universe() { return mUniverse; }
private:
Ui::UniverseWindow *ui;
QSpinBox *prioritySpinBox;
QSacnUniverse *mUniverse;
void update_status_();
};

View File

@ -12,6 +12,7 @@ target_sources(${PROJECT_NAME}
qsacnuniverse.h
universemodel.h
universestatuswidget.h
universewindow.h
PRIVATE
multiverseitem.h
multiverseitem.cpp
@ -21,6 +22,8 @@ target_sources(${PROJECT_NAME}
qsacnuniverse.cpp
universemodel.cpp
universestatuswidget.cpp
universewindow.cpp
universewindow.ui
)
target_link_libraries(${PROJECT_NAME}

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@ -1,3 +1,26 @@
/*
universewindow.h
Copyright (c) 2022 Kevin Matz (kevin.matz@gmail.com)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "universewindow.h"
#include "ui_universewindow.h"
#include "universemodel.h"
@ -12,14 +35,14 @@
* @brief UniverseWindow::UniverseWindow
* @param parent
*/
UniverseWindow::UniverseWindow(QWidget *parent, QSacnUniverse *universe)
UniverseWindow::UniverseWindow(QWidget *parent, std::shared_ptr<DMX::Universe> universe)
: QMainWindow(parent)
, ui(new Ui::UniverseWindow())
, mUniverse(universe)
, universe_(universe)
{
ui->setupUi(this);
auto model = new UniverseModel(this, universe->get());
auto model = new UniverseModel(this, universe);
ui->tableView->setModel(model);
// update the status bar whenever the universe refreshes
@ -77,7 +100,7 @@ UniverseWindow::UniverseWindow(QWidget *parent, QSacnUniverse *universe)
});
// status indicator
auto indicator = new UniverseStatusWidget(this, mUniverse->get());
auto indicator = new UniverseStatusWidget(this, universe_);
ui->statusbar->addPermanentWidget(indicator);
update_status_();
@ -98,18 +121,12 @@ UniverseWindow::~UniverseWindow()
*/
void UniverseWindow::update_status_()
{
// window title
this->setWindowTitle(QString("%1 '%2' : "+tr("Universe")+" %3").arg(
mUniverse->isEditable() ? tr("Editing") : tr("Viewing"),
mUniverse->sourceName(),
QString::number(mUniverse->number())));
if (!mUniverse->isEditable())
if (!universe_->isEditable())
{
// status bar
ui->statusbar->clearMessage();
QString message = QString("%1 " + tr("Hz")).arg(
QString::number(mUniverse->rxRate()));
QString::number(universe_->rxRate()));
ui->statusbar->showMessage(message, 2500);
}
}

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@ -0,0 +1,55 @@
/*
universewindow.h
Copyright (c) 2022 Kevin Matz (kevin.matz@gmail.com)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#pragma once
#include <universe.h>
#include <QMainWindow>
QT_BEGIN_NAMESPACE
namespace Ui {
class UniverseWindow;
}
QT_END_NAMESPACE
class UniverseWindow
: public QMainWindow
{
Q_OBJECT
public:
explicit UniverseWindow(QWidget *parent = nullptr,
std::shared_ptr<DMX::Universe> universe = nullptr);
virtual ~UniverseWindow();
/**
* @brief universe
* @return
*/
std::shared_ptr<DMX::Universe> universe() { return universe_; }
private:
Ui::UniverseWindow *ui;
std::shared_ptr<DMX::Universe> universe_;
void update_status_();
};